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	<title>Sky Flash Games</title>
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	<link>http://www.skyflashgames.com</link>
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		<title>Modern Warfare 3 dev tries to boost Metacritic user score</title>
		<link>http://www.skyflashgames.com/2011/11/15/modern-warfare-3-dev-tries-to-boost-metacritic-user-score/</link>
		<comments>http://www.skyflashgames.com/2011/11/15/modern-warfare-3-dev-tries-to-boost-metacritic-user-score/#comments</comments>
		<pubDate>Tue, 15 Nov 2011 04:15:05 +0000</pubDate>
		<dc:creator>administrator</dc:creator>
				<category><![CDATA[Xbox360]]></category>
		<category><![CDATA[boss]]></category>
		<category><![CDATA[Call]]></category>
		<category><![CDATA[call of duty modern warfare]]></category>
		<category><![CDATA[dev]]></category>
		<category><![CDATA[issue]]></category>
		<category><![CDATA[metacritic]]></category>
		<category><![CDATA[Modern]]></category>
		<category><![CDATA[pitchforks]]></category>
		<category><![CDATA[schofield]]></category>
		<category><![CDATA[twitter]]></category>

		<guid isPermaLink="false">http://www.skyflashgames.com/?p=219</guid>
		<description><![CDATA[OH THE CORRUPTION! Sledgehammer Games boss Glen Schofield has been upset by the Metacritic score for Call of Duty: Modern Warfare 3 and was caught red-handed attempting to boost it via Twitter. But before we...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.skyflashgames.com/wp-content/uploads/2011/11/215764-header.jpg"><img class="aligncenter size-full wp-image-220" title="215764-header" src="http://www.skyflashgames.com/wp-content/uploads/2011/11/215764-header.jpg" alt="" width="620" height="350" /></a>OH THE CORRUPTION! Sledgehammer Games boss Glen Schofield has been upset by the Metacritic score for <em>Call of Duty: Modern Warfare 3</em> and was<em><strong> caught red-handed</strong></em> attempting to boost it via Twitter. But before we grab our pitchforks, it&#8217;s not the official reviews he&#8217;s got an issue with &#8212; it&#8217;s the swarm of raging nerds who keep bombing user reviews with 0/10 summaries.</p>
<p>&#8220;I don’t usually do this but, if u like <em>MW3</em> go 2 Metacritic.com &amp; help our user score,&#8221; he Tweeted. &#8220;It’s suspiciously low. Be honest but help if u agree.&#8221;</p>
<p>His comment was deleted after he got attacked by fans who were accusing him of &#8220;unfair boosting.&#8221; Though the Tweet is now gone, he has responded to criticism by saying that he &#8220;knows&#8221; the game deserves better than a 1.7/10. It&#8217;s hardly a Cliffy B situation, right?</p>
<p>I think Schofield&#8217;s biggest mistake was in regarding user reviews with anything other than amused contempt. They should only ever be used for entertainment purposes, since user reviews are so melodramatic that everything&#8217;s either a 10/10 or a 0/10, usually depending on whether they like the publisher or not. Because that&#8217;s what this has all come down to at the end of the day.</p>
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		<title>Mega Man X skin coming to Ultimate Marvel Vs. Capcom 3</title>
		<link>http://www.skyflashgames.com/2011/11/15/mega-man-x-skin-coming-to-ultimate-marvel-vs-capcom-3/</link>
		<comments>http://www.skyflashgames.com/2011/11/15/mega-man-x-skin-coming-to-ultimate-marvel-vs-capcom-3/#comments</comments>
		<pubDate>Tue, 15 Nov 2011 04:11:20 +0000</pubDate>
		<dc:creator>administrator</dc:creator>
				<category><![CDATA[Xbox360]]></category>
		<category><![CDATA[Call]]></category>
		<category><![CDATA[character fans]]></category>
		<category><![CDATA[earned bucks]]></category>
		<category><![CDATA[gallery]]></category>
		<category><![CDATA[man]]></category>
		<category><![CDATA[mega man x]]></category>
		<category><![CDATA[mega man zero]]></category>
		<category><![CDATA[proto man]]></category>
		<category><![CDATA[Update]]></category>
		<category><![CDATA[Zero]]></category>

		<guid isPermaLink="false">http://www.skyflashgames.com/?p=214</guid>
		<description><![CDATA[[Update: Hit the gallery for a look at all of the game's costume DLC. Talbain Amateratsu, Elvis M.O.D.O.K. and O.G. Rad Spencer just made my week. Thanks GeneRamin!] According to the official...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.skyflashgames.com/wp-content/uploads/2011/11/215731-X.jpg"><img class="aligncenter size-full wp-image-215" title="215731-X" src="http://www.skyflashgames.com/wp-content/uploads/2011/11/215731-X.jpg" alt="" width="620" height="317" /></a>[<strong>Update:</strong> Hit the gallery for a look at all of the game's costume DLC. Talbain Amateratsu, Elvis M.O.D.O.K. and O.G. Rad Spencer just made my week. Thanks GeneRamin!]</p>
<p>According to the official guide for <em>Ultimate Marvel Vs. Capcom 3</em>, the game will feature a DLC Mega Man X costume for Zero. Pretty cool, though it&#8217;s a little nervy that this wasn&#8217;t included in the main game. Nervy or not, it&#8217;s up to Capcom to decide how they sell their games. If they want to take the risk of turning off customers by disincluding some content from the initial retail pacakge, then that&#8217;s their risk to take. Same goes for if they plan to rerelease <em>Mega Man 8</em> with new audio that includes Dr Light screaming &#8220;No!&#8221; at the top of his lungs as Proto Man shoots first. It&#8217;s their game, so it&#8217;s their call. It&#8217;s our call to decide if we think those decisions are worth supporting with our hard earned bucks.</p>
<p>Of course, not everyone sees it that way. Plenty of fans are already taking the situation personally, claiming that Capcom is including this DLC skin in the game just to antagonize fans who want a <em>real</em> Mega Man character in <em>UMvC3</em>. Never mind that Zero is a Mega Man in everything but name (he even got his own series, aptly titled <em>Mega Man Zero!</em>). Never mind that if Capcom were to release Mega Man X via DLC as a full character, fans would complain that he wasn&#8217;t in the game at the start, that it will ruin the balance, etc. Never mind that if people really want to play a Vs. fighting game with Mega Man, they can pick up either<em>Marvel Vs. Capcom 2</em> on XBLA/PSN, or <em>Tatsunoko Vs. Capcom</em> on the Wii right now.</p>
<p>Never mind all that. What matters here is that Capcom isn&#8217;t doing exactly what the fans tell them to do all the time. Therefore, they are trolling. Remember that the next time you say or do something that doesn&#8217;t 100% satisfy the recipient of your actions, you God damn trolling bastard!</p>
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		<title>Batman: Arkham City suffering from corrupted saves on 360</title>
		<link>http://www.skyflashgames.com/2011/11/15/batman-arkham-city-suffering-from-corrupted-saves-on-360/</link>
		<comments>http://www.skyflashgames.com/2011/11/15/batman-arkham-city-suffering-from-corrupted-saves-on-360/#comments</comments>
		<pubDate>Tue, 15 Nov 2011 04:09:14 +0000</pubDate>
		<dc:creator>administrator</dc:creator>
				<category><![CDATA[Xbox360]]></category>
		<category><![CDATA[arkham]]></category>
		<category><![CDATA[forum]]></category>
		<category><![CDATA[forum thread]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[glitch]]></category>
		<category><![CDATA[issue]]></category>
		<category><![CDATA[page forum]]></category>
		<category><![CDATA[Problems]]></category>
		<category><![CDATA[progress]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.skyflashgames.com/?p=210</guid>
		<description><![CDATA[The Xbox 360 version of Batman: Arkham City is said to be costing gamers hours upon hours of progress with a save file glitch that&#8217;s corrupting data. Complaints have filled a 21-page forum...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.skyflashgames.com/wp-content/uploads/2011/11/215771-header.jpg"><img class="aligncenter size-full wp-image-211" title="215771-header" src="http://www.skyflashgames.com/wp-content/uploads/2011/11/215771-header.jpg" alt="" width="620" height="350" /></a>The Xbox 360 version of <em>Batman: Arkham City</em> is said to be costing gamers hours upon hours of progress with a save file glitch that&#8217;s corrupting data. Complaints have filled a 21-page forum thread, indicating that the issue may be more common than is comfortable.</p>
<p>Problems seem identical across all users, with the game completely unable to recognize the file&#8217;s existence. No trick or fix appears to be able to bring it back on the user end. Needless to say, customers are not happy about it.</p>
<p>Warner Bros. is said to be working on a fix, but there&#8217;s no timeframe, nor confirmation as to whether or not the files are lost forever.</p>
]]></content:encoded>
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		<title>Skyrim glitches are the best glitches</title>
		<link>http://www.skyflashgames.com/2011/11/15/skyrim-glitches-are-the-best-glitches/</link>
		<comments>http://www.skyflashgames.com/2011/11/15/skyrim-glitches-are-the-best-glitches/#comments</comments>
		<pubDate>Tue, 15 Nov 2011 04:05:14 +0000</pubDate>
		<dc:creator>administrator</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[behavior]]></category>
		<category><![CDATA[Elder]]></category>
		<category><![CDATA[elder scrolls v]]></category>
		<category><![CDATA[funny mistakes]]></category>
		<category><![CDATA[glitches]]></category>
		<category><![CDATA[pc gamer]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[Red]]></category>
		<category><![CDATA[redemption]]></category>
		<category><![CDATA[round]]></category>

		<guid isPermaLink="false">http://www.skyflashgames.com/?p=205</guid>
		<description><![CDATA[PC Gamer felt that this video needed more views and I am inclined to agree, so enjoy this new round of funny mistakes. The Elder Scrolls V: Skyrim is full of silly physics...]]></description>
			<content:encoded><![CDATA[<p><object width="620" height="376" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/I1B8UkaCHW8?version=3&amp;hl=en_US" /><param name="allowscriptaccess" value="always" /><param name="allowfullscreen" value="true" /><embed width="620" height="376" type="application/x-shockwave-flash" src="http://www.youtube.com/v/I1B8UkaCHW8?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true" /></object></p>
<p>PC Gamer felt that this video needed more views and I am inclined to agree, so enjoy this new round of funny mistakes. <em>The Elder Scrolls V: Skyrim</em> is full of silly physics and behavior errors, and like <em>Red Dead Redemption</em>, they&#8217;re becoming part of the charm.</p>
<p>This video features a man &#8220;falling back&#8221; into a river, a captain who&#8217;s too busy talking to look where he&#8217;s going, and a collection of guards who seem forever curious.</p>
<p>I love this game so hard</p>
]]></content:encoded>
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		<title>Battlefield 3&#8242;s flashlight getting patched</title>
		<link>http://www.skyflashgames.com/2011/11/15/battlefield-3s-flashlight-getting-patched/</link>
		<comments>http://www.skyflashgames.com/2011/11/15/battlefield-3s-flashlight-getting-patched/#comments</comments>
		<pubDate>Tue, 15 Nov 2011 04:04:17 +0000</pubDate>
		<dc:creator>administrator</dc:creator>
				<category><![CDATA[Xbox360]]></category>
		<category><![CDATA[battlefield]]></category>
		<category><![CDATA[bright as the sun]]></category>
		<category><![CDATA[brighter than the sun]]></category>
		<category><![CDATA[broad daylight]]></category>
		<category><![CDATA[chance]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[Destructoid]]></category>
		<category><![CDATA[flashlight]]></category>
		<category><![CDATA[issue]]></category>

		<guid isPermaLink="false">http://www.skyflashgames.com/?p=202</guid>
		<description><![CDATA[Destructoid has learned that DICE plans on fixing the flashlight issue in Battlefield 3. Currently, the flashlight is as bright as the sun, even when out in the open in broad...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.skyflashgames.com/wp-content/uploads/2011/11/215818-header.jpg"><img class="aligncenter size-full wp-image-203" title="215818-header" src="http://www.skyflashgames.com/wp-content/uploads/2011/11/215818-header.jpg" alt="" width="620" height="349" /></a>Destructoid has learned that DICE plans on fixing the flashlight issue in <em>Battlefield 3</em>. Currently, the flashlight is as bright as the sun, even when out in the open in broad daylight. The patch will address this issue by making the flashlight <em><strong>brighter</strong></em> than the sun. DICE has also stated that there&#8217;s a 95% chance your eyeballs will melt in their sockets.</p>
<p>Actually, DICE is finally fixing the flashlight issue by scaling the brightness back thanks to all of the community feedback they&#8217;ve received. One would like to also presumably believe that DICE is changing the flashlight because they finally actually went outside on a sunny day to see what happens when you&#8217;re aiming a flashlight at someone across an open field.</p>
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		<title>Telltale allegedly f*cks up man&#8217;s Jurassic Park jeep</title>
		<link>http://www.skyflashgames.com/2011/11/15/telltale-allegedly-fcks-up-mans-jurassic-park-jeep/</link>
		<comments>http://www.skyflashgames.com/2011/11/15/telltale-allegedly-fcks-up-mans-jurassic-park-jeep/#comments</comments>
		<pubDate>Tue, 15 Nov 2011 04:02:22 +0000</pubDate>
		<dc:creator>administrator</dc:creator>
				<category><![CDATA[Xbox360]]></category>
		<category><![CDATA[car]]></category>
		<category><![CDATA[car carrier]]></category>
		<category><![CDATA[carrier company]]></category>
		<category><![CDATA[damage]]></category>
		<category><![CDATA[jurassic park game]]></category>
		<category><![CDATA[pristine car]]></category>
		<category><![CDATA[Reddit]]></category>
		<category><![CDATA[telltale games]]></category>
		<category><![CDATA[Update]]></category>
		<category><![CDATA[vehicle]]></category>

		<guid isPermaLink="false">http://www.skyflashgames.com/?p=199</guid>
		<description><![CDATA[[Update: Telltale's Kevin Bruner has responded on Reddit, saying the company has been in regular contact with the jeep's owner, but the insurance process has been time consuming. "To expedite this,...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.skyflashgames.com/wp-content/uploads/2011/11/215828-header.jpg"><img class="aligncenter size-full wp-image-200" title="215828-header" src="http://www.skyflashgames.com/wp-content/uploads/2011/11/215828-header.jpg" alt="" width="620" height="350" /></a>[<strong>Update</strong>: Telltale's Kevin Bruner has responded on Reddit, saying the company has been in regular contact with the jeep's owner, but the insurance process has been time consuming. "To expedite this, I'll be writing a personal check to cover what we understand the damages to be -- this way we won't need to hash this out publicly any longer."]</p>
<p>Telltale Games has a <em>Jurassic Park</em> game coming out, as I&#8217;m sure you all know. In order to promote the game, the company contacted the owner of a (presumably) hard-to-find <em>Jurassic Park</em> jeep to showcase at PAX. The man was already friends with the chap who owned last year&#8217;s DeLorean, so he assumed it was a trustworthy deal, and that the car would be treated with reverence during its insured, enclosed flight to Seattle.</p>
<p>Unfortunately, the once-pristine car made it to the convention covered in scuffs, scratches and dents. The owner had <em>already</em> cut Telltale some slack when he discovered the jeep&#8217;s transport wasn&#8217;t enclosed, and he then cut CEO Kevin Bruner even more slack by letting them still use the damaged vehicle until PAX was over. However, he claims to have not been given the same courtesy afterward, when he attempted to get retribution.</p>
<p>Telltale simple told him that the damage received to the vehicle was not due to the car carrier, ergo not Telltale&#8217;s responsibility. It also claimed that the car had been inspected &#8220;in the rain&#8221; which might account for the damage not being noticeable. In any case, Telltale&#8217;s rep &#8212; who admitted to knowing nothing about cars &#8212; signed off on the inspection and released the car carrier company from liability.</p>
<p>The owner is still trying to dispute the issue, but Telltale&#8217;s been giving him the cold shoulder.</p>
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		<title>Physics won&#8217;t stop you from hunting dragons in Skyrim</title>
		<link>http://www.skyflashgames.com/2011/11/15/physics-wont-stop-you-from-hunting-dragons-in-skyrim/</link>
		<comments>http://www.skyflashgames.com/2011/11/15/physics-wont-stop-you-from-hunting-dragons-in-skyrim/#comments</comments>
		<pubDate>Tue, 15 Nov 2011 04:01:09 +0000</pubDate>
		<dc:creator>administrator</dc:creator>
				<category><![CDATA[Xbox360]]></category>
		<category><![CDATA[comic]]></category>
		<category><![CDATA[dragons]]></category>
		<category><![CDATA[hunting]]></category>
		<category><![CDATA[joke]]></category>
		<category><![CDATA[Minicrit]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[Reddit]]></category>

		<guid isPermaLink="false">http://www.skyflashgames.com/?p=196</guid>
		<description><![CDATA[If you don&#8217;t follow Reddit at all, then you&#8217;ve missed the best meme/joke going on since everyone got their hands on Skyrim. If you are aware, then this comic by Minicrit will have you in...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.skyflashgames.com/wp-content/uploads/2011/11/215827-header.jpg"><img class="aligncenter size-full wp-image-197" title="215827-header" src="http://www.skyflashgames.com/wp-content/uploads/2011/11/215827-header.jpg" alt="" width="620" height="320" /></a>If you don&#8217;t follow Reddit at all, then you&#8217;ve missed the best meme/joke going on since everyone got their hands on <em>Skyrim</em>. If you are aware, then this comic by Minicrit will have you in tears.</p>
]]></content:encoded>
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		<title>Bathe in blood with Dead Island&#8217;s new DLC</title>
		<link>http://www.skyflashgames.com/2011/11/15/bathe-in-blood-with-dead-islands-new-dlc/</link>
		<comments>http://www.skyflashgames.com/2011/11/15/bathe-in-blood-with-dead-islands-new-dlc/#comments</comments>
		<pubDate>Tue, 15 Nov 2011 04:00:01 +0000</pubDate>
		<dc:creator>administrator</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[Xbox360]]></category>
		<category><![CDATA[blood]]></category>
		<category><![CDATA[bloodbath]]></category>
		<category><![CDATA[co-op]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[game stop]]></category>
		<category><![CDATA[msp]]></category>
		<category><![CDATA[player]]></category>
		<category><![CDATA[prowess]]></category>

		<guid isPermaLink="false">http://www.skyflashgames.com/?p=193</guid>
		<description><![CDATA[The new DLC for Dead Island, Bloodbath Arena, will be out November 22 and will feature four arenas to play alone or in four player co-op. Waves of zombies will throw themselves...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.skyflashgames.com/wp-content/uploads/2011/11/215795-deadisland.jpg"><img class="aligncenter size-full wp-image-194" title="215795-deadisland" src="http://www.skyflashgames.com/wp-content/uploads/2011/11/215795-deadisland.jpg" alt="" width="620" height="349" /></a>The new DLC for <em>Dead Island</em>, <em>Bloodbath Arena</em>, will be out November 22 and will feature four arenas to play alone or in four player co-op. Waves of zombies will throw themselves at you and your friends to kill for XP, items and gold that will transfer back to your main game. In addition there will be leaderboards, so you can compare your zombie killing prowess to that of other gamers.</p>
<p>Anyone who pre-ordered the special edition from Game Stop will be able to get the DLC for free, everyone else will have to pay $9.99 or 800 MSP. This is zombie killing, any way you slice it, and more zombie killing can&#8217;t really be a bad thing. Can it?</p>
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		<title>Under $10 at GameFly: F.E.A.R. 3, Dead Space 2, more</title>
		<link>http://www.skyflashgames.com/2011/11/15/under-10-at-gamefly-f-e-a-r-3-dead-space-2-more/</link>
		<comments>http://www.skyflashgames.com/2011/11/15/under-10-at-gamefly-f-e-a-r-3-dead-space-2-more/#comments</comments>
		<pubDate>Tue, 15 Nov 2011 03:58:49 +0000</pubDate>
		<dc:creator>administrator</dc:creator>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[duke nukem forever]]></category>
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		<guid isPermaLink="false">http://www.skyflashgames.com/?p=190</guid>
		<description><![CDATA[It&#8217;s not too late to expand that backlog of yours now that a bunch of solid games have come out these past few weeks. GameFly is focusing on Wii, PlayStation 3, and Xbox...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.skyflashgames.com/wp-content/uploads/2011/11/215846-ds1.jpg"><img class="aligncenter size-full wp-image-191" title="215846-ds1" src="http://www.skyflashgames.com/wp-content/uploads/2011/11/215846-ds1.jpg" alt="" width="620" height="391" /></a>It&#8217;s not too late to expand that backlog of yours now that a bunch of solid games have come out these past few weeks. GameFly is focusing on Wii, PlayStation 3, and Xbox 360 titles that are available used for under ten bucks, and given the selection, I&#8217;m feeling pretty good about this promo.</p>
<p>Some individual deals that caught my interest:</p>
<ul>
<li><em>Dead Space 2 </em>($9.99)</li>
<li><em>F.E.A.R. 3</em> ($9.99)</li>
<li><em>Red Faction: Armageddon</em> ($7.99)</li>
<li><em>Spider-Man: Shattered Dimensions </em>($9.99)</li>
<li><em>de Blob 2 </em>($9.99)</li>
</ul>
<p>All of the games mentioned also include free shipping. On a sadder note, poor Duke Nukem. $5.99 for <em>Duke Nukem Forever</em>? Ouch.</p>
]]></content:encoded>
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		<title>Halo: Combat Evolved Anniversary</title>
		<link>http://www.skyflashgames.com/2011/11/15/halo-combat-evolved-anniversary/</link>
		<comments>http://www.skyflashgames.com/2011/11/15/halo-combat-evolved-anniversary/#comments</comments>
		<pubDate>Tue, 15 Nov 2011 03:56:23 +0000</pubDate>
		<dc:creator>administrator</dc:creator>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[halo combat evolved]]></category>
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		<guid isPermaLink="false">http://www.skyflashgames.com/?p=180</guid>
		<description><![CDATA[It was ten years ago that Halo: Combat Evolved was released on the original Xbox. The series would go on to create a standard for the first-person shooter genre and arguably help...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.skyflashgames.com/wp-content/uploads/2011/11/HCEA_Pillar_Autumn_2-620x.jpg"><img class="aligncenter size-full wp-image-181" title="HCEA_Pillar_Autumn_2-620x" src="http://www.skyflashgames.com/wp-content/uploads/2011/11/HCEA_Pillar_Autumn_2-620x.jpg" alt="" width="620" height="349" /></a>It was ten years ago that <em>Halo: Combat Evolved</em> was released on the original Xbox. The series would go on to create a standard for the first-person shooter genre and arguably help secure the Xbox as a household name. First-person shooters have evolved considerably since the original release of <em>Halo</em>, but even so, I still consider<em> Combat Evolved</em> to be one of my top games of all times due to what it did for me as a gamer.</p>
<p>For me, <em>Halo </em>opened my eyes to what a truly immersive experience could be. Never before in a videogame had I experienced such a rich, huge world with intriguing characters and an incredibly engaging story. And of course, there was the multiplayer LAN component, which for someone like me in 2001 who could never afford a PC rig, allowed me to get a taste of what intense 16-player combat could really be like.</p>
<p>With the tenth anniversary on hand,<em> Halo: Combat Evolved Anniversary</em> is 343 Industries&#8217; way of both giving something back to fans of the original and introducing new players to the start of Master Chief&#8217;s journey.</p>
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<p><strong><em>Halo: Combat Evolved Anniversary</em> (Xbox 360)</strong><br />
<strong>Developers: 343 Industries, Saber Interactive Inc., Certain Affinity Inc.</strong><br />
<strong>Publisher: Microsoft Studios</strong><br />
<strong>Released: November 15, 2011 (Worldwide) / November 17, 2011 (Japan)<br />
MSRP: $39.99</strong></p>
<p>At its core, <em>Anniversary</em> is the exact same<em> Halo: CE </em>experience you remember. 343 didn&#8217;t change anything in terms of gameplay, mechanics, or AI. The only major change is in terms of visuals, which makes <em>Halo</em>look like it belongs in the current high-def generation of games. The visual fidelity of Master Chief&#8217;s character model has been increased by 300 percent, while campaign environments have increased by between 3,000 to 8,000 percent.</p>
<p>The visuals are really mesmerizing, especially when compared to the original game&#8217;s, which is something you can do yourself at any time during gameplay by pressing the Back button on your controller. The transition between those graphics and the revamped look takes about four seconds to complete, during which time the action continues but the screen is completely black (the delay happens regardless of the game being installed on your hard drive). You can even see cinematics with the old visuals &#8212; you just have to be in classic mode before the cutscene begins.</p>
<p><em><img src="http://www.skyflashgames.com/wp-content/uploads/auto_save_image/2011/11/035626uWq.jpg" alt="" border="0" /></em></p>
<p>While I get that 343 was trying to keep the same feel, it is a shame that they didn&#8217;t try to fix a few minor annoyances. Specifically, the freeze you still get whenever parts of the level are loading. It only halts gameplay for about a couple of seconds in single-player, though it feels a little longer when you&#8217;re doing online co-op.</p>
<p>The story still holds up and it was pretty rad getting to re-experience everything with the updated visuals, despite some bad facial animation syncing with the voice work. There are parts that dip, specifically points where you&#8217;re just walking with no combat or music going on for a good while. It&#8217;s funny, I never noticed that before but it&#8217;s noticeable now with how current-day games handle the structure and flow of levels.</p>
<p>Other changes you can expect come in terms of the remastered sound effects. It&#8217;s silly, but things like the Covenant laser weapons have more of a pew-pew-pew effect, giving an increased feeling of realism. The musical score has been remastered by Skywalker Sound as well, with additions to a number of songs, some more noticeable than others. You do have the option of listening to the original score by Marty O&#8217;Donnell by selecting it from the menu screen. Either way, the score is as wonderful as ever.</p>
<p><img src="http://www.skyflashgames.com/wp-content/uploads/auto_save_image/2011/11/035627g5f.jpg" alt="" border="0" /></p>
<p>For hardcore <em>Halo</em> fanatics, every level now contains a hidden skull (game modifier) and more importantly, Terminals. This time, Terminals are fully animated sequences aimed to give some back story from the perspective of 343 Guilty Spark. While they&#8217;re all enjoyable to watch, I feel you really need to know some of the backstory in the <em>Halo</em> universe presented in the novels, otherwise a lot of keywords will go over your head in regards to Forerunner lore. There is one particularly memorable, heart-wrenching Terminal that animates a scene from the <em>Halo: Fall of Reach</em> novel involving Captain Keyes.</p>
<p>Additionally, there&#8217;s Kinect support, which &#8212; out of everything in the package &#8212; is the least-desirable component. The Kinect controls are tied to voice commands, so you can say things like &#8220;grenade&#8221; to throw a grenade or &#8220;flashlight&#8221; to turn on your flashlight. Saying the keyword takes about two seconds for the action to register in-game, so it&#8217;s not much help when you&#8217;re surrounded by Elites compared to simply pressing the grenade button.</p>
<p>I did at least like that I could say things to turn on subtitles, 3D, or switch between classic and remastered visuals. I&#8217;ll take voice controls over navigating a menu function any day. Plus, there&#8217;s the Analyze feature, which gets you intel on weapons, vehicles and characters by scanning the object. There&#8217;s only 45 things to scan, and since this isn&#8217;t tied to any Achievements, it&#8217;s more of a distraction for OCD folks. Plus, the information you gleam from what you scan is all stuff you can easily find on a <em>Halo</em> Wiki.</p>
<p><img src="http://www.skyflashgames.com/wp-content/uploads/auto_save_image/2011/11/0356292ah.jpg" alt="" border="0" /></p>
<p>Finally, there&#8217;s the stereoscopic 3D functionality &#8212; it&#8217;s fantastic. I checked out the 3D on my 47&#8243; Toshiba LED 3D TV and it looked great. Even the HUD elements, which are usually my number-one complaint with 3D games, were fine as they didn&#8217;t really get in the way. I think what makes the 3D work well here is that it&#8217;s very minimal how much stuff is in your face. It&#8217;s a subtle effect that didn&#8217;t hurt my head.</p>
<p>All of this makes up the single-player content. The other half of <em>Halo: Anniversary</em> consists of the multiplayer based on the <em>Halo: Reach</em> engine. First, there&#8217;s Firefight with a map called Installation 04. The main thing with this is that the map feels like it&#8217;s taken from the campaign&#8217;s &#8220;Halo&#8221; level. Additionally, there are AI-controlled soldiers for the first time to assist you and three other players facing wave after wave of enemy forces. Granted, the AI units aren&#8217;t the sharpest and serve to distract more than actually help.</p>
<p>As for competitive multiplayer, there are six remade maps in this collection that consist of maps from<em> Halo: CE</em>, <em>Halo: CE</em> PC, and<em> Halo 2</em>. Those maps are Battle Canyon (Beaver Creak), High Noon (Hang &#8216;Em High), Penance (Damnation), Solitary (Prisoner), Ridgeline (Timberland) and Breakneck (Headlong). All the maps felt great, and it was awesome to revisit them re-imagined in <em>Reach</em>. My favorite was the Hang &#8216;Em High remake; it&#8217;s substantially better than the remake we saw in<em> Halo 2</em>.</p>
<p><img src="http://www.skyflashgames.com/wp-content/uploads/auto_save_image/2011/11/035630WnZ.jpg" alt="" border="0" /></p>
<p>All the maps have some additions to them &#8212; Beaver Creak, for instance, sees the teleporters located in new positions. There are two different variations to every map: one more akin to the original version, and then the slightly updated version.</p>
<p><em>Halo: Anniversary</em> matchmaking will also see new matchmaking playlists that replicate the original <em>Halo</em> feel for Squad, BTB, FFA, Classic, and Firefight. This means that there will be no Armor Abilities, one Frag Grenade at loadout, melee strength is reduced, and player speed, gravity, jump height, shield, and health recharge rates are all increased.</p>
<p>The icing on the cake here is that players will also be given a pistol with traits that mimic the <em>Halo: CE</em>pistol in their loadout. So that means you can hold down the trigger to unload your clip and the power is greatly increased (three headshots and you&#8217;re dead!)</p>
<p><img src="http://www.skyflashgames.com/wp-content/uploads/auto_save_image/2011/11/035631idm.jpg" alt="" border="0" /></p>
<p>All this multiplayer content will actually be sold separately in the &#8220;Anniversary Map Pack&#8221; for 1200 Microsoft Points, scheduled to come out the same day <em>Anniversary </em>is released. Additionally, <em>Anniversary</em> will include a code for this map pack, so you have the option of downloading the content to store on your hard drive (making it easier to launch these maps through <em>Halo: Reach</em>) or just launching them through your<em>Anniversary</em> disc.</p>
<p>At the end of the day, I think <em>Halo: Anniversary </em>is primarily designed for hardcore <em>Halo </em>fans. If you don&#8217;t already own <em>Halo: Combat Evolved </em>or are still addicted to <em>Halo: Reach</em>, then I highly recommend getting<em>Anniversary</em>. The original <em>Halo</em> is available on Games on Demand for 1200 MS Points, and with the aforementioned map pack alone being sold for the same price, you&#8217;re getting a lot of bang for your buck</p>
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